Image

Name

Description

Caesar, Legion's Emperor

One generic, one red, one white, one black legendary creature - Human Soldier - 4/4 - Mythic Rare

Whenever you attack, you may sacrifice another creature. When you do, choose two

Mr. House, President and CEO

One red, one white, one black legendary artifact creature - Human - 0/4 - Mythic Rare

Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled a 6 or higher, instead create that token and a Treasure token.

Four generic, Tap: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.

Aradesh, the Founder

Two generic, one white legendary creature - Human Soldier - 1/4 - Rare

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn)

Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains Double Strike until end of turn. If that creature's power is 4 or more, draw a card.

Battle of Hoover Dam

Three generic, one white enchantment - Rare

As Battle of Hoover Dam enters the battlefield, choose NCR or Legion.

Captain of the Watch

Four generic, two white mana creature - Human Soldier - 3/3 - Rare

Vigilance (Attacking doesnt cause this creature to tap.)

Other Soldier creatures you control get +1/+1 and have vigilance.

When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.

Entrapment Maneuver

Three generic, one white mana instant - Rare

Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creatures toughness.

Gary Clone

One generic, one white creature - Human Citizen - 1/3 - Uncommon

Squad: two generic (As an additional cost to cast this spell, you may pay two generic any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Whenever a Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.

Hour of Reckoning

Four generic, three white sorcery - Rare

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for one generic or one mana of that creature's color.)

Destroy all nontoken permanents.

Impassioned Orator

One generic, one white creature - Human Cleric - 2/2 - Common

Whenever another creature enters the battlefield under your control, you gain one life.

Intangible Virtue

One generic, one white enchantment - Uncommon

Creature tokens you control get +1/+1 and have vigilance.

Keeper of the Accord

Three generic, one white mana creature - Human Soldier - 3/4 - Rare

At the beginning of each opponents end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.

At the beginning of each opponents end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Marshal's Anthem

Two generic, two white mana enchantment - Rare

Multikicker one generic, one white mana

Creatures you control get +1/+1.

When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

Martial Coup

X generic, two white mana sorcery - Rare

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Overseer of Vault 76

Two generic, one white legendary creature - Human Advisor - 3/3 - Rare

First Contact Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76.

At the beginning of combat on your turn, you may remove three quest counters from permanents you control. If you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.

Secure the Wastes

X generic, one white mana instant - Rare

Create X 1/1 white Warrior creature tokens.

Securitron Squadron

One generic, one white artifact creature - Robot - 2/2 - Rare

Squad: three generic (As an additional cost to cast this spell, you may pay three generic any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Vigilance

Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it.

Sierra, Nuka's Biggest Fan

Three generic, one white legendary creature - Human Citizen - 3/4 - Rare

The Nuka-Cola Challenge - Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.

Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is there number of quest counters on Sierra.

Vault 75: Middle School

Two generic, two white mana enchantment - Saga - Rare

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

Yes Man, Personal Securitron

Two generic, one white mana legendary artifact creature - Robot - 2/2 - Rare

Tap: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.

Wild Card - When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.

Bastion of Remembrance

Two generic, one black enchantment - Uncommon

When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.

Whenever a creature you control dies, each opponent loses one life and you gain one life.

Black Market

Three generic, two black mana enchantment - Rare

Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your precombat main phase, add one black mana for each charge counter on Black Market.

Butch DeLoria, Tunnel Snake

One generic, one black mana legendary creature - Human Rogue - 2/2 - Uncommon

Menace (This creature can't be blocked except by two or more creatures.)

Tunnel Snakes Rule! - Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.

One generic, one black mana: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.

Deadly Dispute

One generic, one black instant - Common

As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards and create a Treasure token.

Lethal Scheme

Two generic, two black mana instant - Rare

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for one generic mana or one mana of that creatures color.)

Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Morbid Opportunist

Two generic, one black creature - Human Rogue - 1/3 - Uncommon

Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

Pitiless Plunderer

Three generic, one black creature - Human Pirate - 1/4 - Uncommon

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Fallout Visual Spoiler: Every Card Revealed MTG - TheGamer

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March 5, 2024 at 2:42 am by Mr HomeBuilder
Category: Decks