Magic: The Gathering has plenty of well-established decks and strategies, but there's fun to be had in creating something completely unexpected.

At any given time, Magic: The Gathering has a set of popular deck archetypes, metas and staples that show up game after game. On some level, they're comforting; you can never go wrong with Modern Burn, and your Commander deck will always have a slot for a Sol Ring. Seeing the same archetypes over and over can get a little old, though, and following trends is rarely a path to innovation. What brings so manyback toMagicagain and again is the vast, ever-growing number of possibilitiesfor any given format, so that even when the meta seems rigid, some clever upstart can always crack it open again.

One doesn't need to change the world when building aweirddeck, however, and what makes a deck weirdcan vary. Does the deck showcasean unlikely synergy? Does it use an old mechanic in a new way? Does it include obscure or underused cards? A weird deck isn't constrained by concepts of"good" or "optimal." It just needs to do something interesting. And if that interesting thing wins you a game or two, the victories will be all the sweeter for it. Like with any creative project, challenging yourself with unorthodox methods means you're bound to learn something new and improve your skills along the way.

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The first step to building a weirddeck is always research and exploration. Be curious about eachMagicset. Older sets can reveal cards that were ignored or overlooked at their release but may become relevant in the future.By the same logic,keeping up with the latest sets can reveal new possibilities in relation to your knowledge of Magic's "backlog." With all this information rattling around by taking careto notice which cards and mechanics pique your interest the most,it's only a matter of time before something clicks.

For example, the mechanic "Morph" wasn't well supported in Commander until the release of Kadena, Slinking Sorcerer. Previously unsupported tribes like Unicorns, Bears, Satyrs and Devils have all gottentheir own tribal Legendaries over the last year,and Morophon the Boundless can make just about any creature type a tribe. Zirda, the Dawnwaker has some infinite mana combos, but it also makes cards with otherwise far too costly activated abilities cross the threshold of viable into great value.

Related: Magic: The Gathering - Double Masters' Multicolored Cards Boost Various Archetypes

This all depends, of course, on your favored formats. Magic's "backlog" won't really apply to Standard, for instance. But for Commander and Modern, knowing some of the older, weirder cards is productive. Commander in particular has a great starting place for finding inspiration in the form of EDHRec, a database with statistics for every Commander released so far. Finding a Commander that's particularly strange is just a matter of browsing through each color combination and scrolling down to the lesser-used ones.Many arejust plain bad (like a five-cost 3/3 with no abilities), but others do something unique, and the cards often used in conjunction with unusualCommanders are often unusual in turn.

Above all, keep an eye on the spaces others ignore, and question the status quo. Reject the prevailing metas, and believe in whatever "brain bugs" you catch during your research. Be preparedfor your trails to go cold and to find yourself rushing back asa newreleaselights the way.If you do this, you may just happen upon something no one else has ever thought of.

KEEP READING:Magic: The Gathering - How to Build Your First Modern Jund Deck

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Daniel Lindsley is a writer, a Seattleite, and a UC: Santa Cruz graduate with a Bachelor's in Literature and Creative Writing. His degree taught him how to tell a story, and it turns out games have a lot of that sort of thing. Conveniently, so does news writing. The overlap makes for a guy who knows his way around TTRPG systems, keeps up with the latest, and can write about both. He spends his spare time working on personal projects, playing games, and drinking frozen-banana-and-chocolate-ice-cream protein shakes.

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Magic: The Gathering - How to Build the WEIRDEST Decks (And Why You Should) - CBR - Comic Book Resources

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August 20, 2020 at 1:00 pm by Mr HomeBuilder
Category: Decks